Sam Houston State University Undergraduate Catalog 2006-2008
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DEPARTMENT OF ART

Program in Advertising Graphic Design | Program in Photography | Program in Studio Art | Art Minor | Course Descriptions

Chair: Sharon King (936)294-1314

Faculty: Martin Amorous, Jimmy Barker, Kate Borcherding, Chuck Drumm, Michael Henderson, Sharon King, Pat Lawler, Tony Shipp

Website: www.shsu.edu/~art_www/

Throughout human history, artists have found ways to express beauty, emotion, and vision using a variety of media. The Department of Art offers opportunities for creative students to explore and develop proficiencies in many traditional art forms, such as drawing, painting, sculpture, printmaking, ceramics, jewelry and photography. New and innovative art forms are also promoted in the Department of Art. Digital media courses are offered in Graphic Design, Computer Animation and Photography. Traditional and new media programs are support by the Art History program that provides concepts in aesthetics and art theory from diverse cultures and time periods.

Mission

The mission of the Sam Houston State University Department of Art is to build a diverse and contemporary program that will promote critical thinking, creative problem solving and aesthetic understanding in both the student body and faculty. The Department of Art promotes creative research endeavors through the use of scholarships community-student related activities and by exhibiting both faculty and student art work in our gallery. Additionally, we provide the University and the community with a variety of visiting artists and lecturers who help sustain a larger artistic vision.

Academic Programs

  • BA in Art with a Major in Studio Art
  • BFA in Art with a Major in Studio Art
  • BFA in Art with a Major in Advertising and Graphic Design
  • BFA in Art with a Major in Art - Photography
  • BFA with a Major in Computer Animation
  • BA in Photography (see Photography)
  • BS in Photography (see Photography)

Highlights

The Department of Art has extensive studio space, modern facilities, and two galleries to support the academic programs. Students in Graphic Design and Computer Animation have access to updated Macintosh Computer laboratories with the industry’s latest standard software. Ceramics places an emphasis on contemporary issues surrounding both clay and the art world. The function of the studio is to provide a space in which students can use the material in all aspects of its process. An interdisciplinary approach is highly encouraged and supported.

Career Opportunities

Graduates with a degree in art will find the following employment opportunities:

• Many industry or business settings
• Commercial design firms
• Self-Employed Artists
• Teaching Careers

Suggested Minors

Minors for a Bachelor of Arts can be chosen based on the student’s goals and career choices. The minors can be selected from several areas such as Criminal Justice, Secondary Education, General Business, and Interior Design. Students are encouraged to contact an advisor when selecting a minor. Bachelor of Fine Arts degrees do not require a minor.

Student Organizations

SIGGRAPH – SHSU SIGGRAPH is a student chapter of the national SIGGRAPH organization. The mission of SIGGRAPH is to promote interest in computer graphics and animation. The student members of SIGGRAPH sponsor an annual Animation Festival on campus and participate in the National Annual Conference.

Internships

Graphic Design students complete a professional internship. Students intern with design and advertising agencies, the print industry, in-house design departments, and publishers.

Scholarships

Scholarships are available from both the department and the University to support a student’s study. All Scholarships are awarded to full-time Art students only.

Scholarship Awarded Eligibility Media Process
Art Endowment Spring 3.0 GPA – Full-Time
Student – SO, JR, SR
Professional Attitude

Nomination Only

Marion St. John Baker Spring 3.0 GPA – Must have 1 full year left of study Three-Dimensional

Entry in Juried Show

Marjorie Leverton Boehme Spring Full-time Student – All JR or SR

Entry in Juried Show

Elkins Lake Kuntz-Nelson Spring 2.5 GPA overall, 3.0 GPA ART, 1 full year left in study Painting

Entry in Juried Show

Edward Geeslin Spring Financial need and character All

Entry in Juried Show

Weldon Hall Jr. Spring for Fall sem. Entering Freshman majoring in Art All

Submit application, portfolio by Feb. 1.

Ruth Wynne Thomason Hollinshead
Spring 3.0 GPA, demonstrate financial need, and be in good standing All

Entry in Juried Show

Stanley E. Lea Spring 3.0 GPA Art-SO, JR, SR Printmaking

Entry in Juried Show

Clem Otis Spring 2.5 GPA overall, one full year left of study Oil Painting

Entry in Juried Show

Charles Pebworth Spring 3.0 GPA ART – SO, JR, SR, 1 full year left of study Sculpture Entry in Juried Show
Polley Art Spring ALL Art Student Painting – all based on Fall work Entry in show
James B & Marilyn C Shepard Spring 2.5 GPA overall Sculpture Entry in Juried Show

 

Program Specific Requirements

Lecture classes meet for three clock hours per week for one semester. Combination lecture and studio classes meet for six clock hours per week. Art students should plan to budget their time for at least three clock hours per week of involvement for each semester hour credit. Art majors are encouraged to participate in student exhibitions and other exhibits, programs, and lectures sponsored by the Department. Students must supply the necessary materials for their art projects in all studio classes.

Curriculum

Required Courses for Art Majors

Required courses: ART 161, 163, 164, 260, 265, 271, 365, 370 24 hrs.

Students will select one of the following degrees and programs:

BFA, Program in Advertising Graphic Design:
ART 234, 269, 335, 336, 366, 432, 463, 431, 434,
Art History (Advanced), ART (15 hrs. Advanced) PHO 333 48 hrs.

BFA, Program in Art-Photography:
ART 269, 331, Art History (3 Advanced), ART (12 hrs. Advanced),
PHO 230, 231, 235, 337, 363, 430, 495 PHO (3 Advanced) 45 hrs.

BFA, Major in Computer Animation:
ART 231, 234, 269, 331, 335, 336, [371, or 374], 375, 376, 430, 463, 473, 490,
ART (15 hrs. Advanced) 48 hrs.

BFA, Program in Studio Art:
ART 269, 366, 371 or 372, 467, 482, Art History (6 hrs. Advanced),
Art Studio (27 hrs. Advanced) 48 hrs.

BA, Program in Studio Art:
ART (6 hrs. Advanced) 6 hrs.

 

Major in Advertising Graphic Design
Bachelor of Fine Arts

First Year Credit Second Year Credit
ART 161, 163, 164, 234, 265 15 ART 260, 269, 271, 335, 336, 365, 370 21
ENG 164, 165 6 BIO, CHM, GEL, PHY, or GEO 8
HIS 163 3 POL 261 3
CS 133 3   32
KIN 215 1    
  28    
       
Third Year Credit Fourth Year Credit
ART 366, 432,463 9 ART 431, 434, 466 9
Advanced Art History 471,474,or 478 3 Advanced ART Electives 9
ENG 265, 266,267, PHL 261, or 263 3

MUS 161, 264, 265, THR 160, 164, 166, 230, 231, or DNC 176

3
Advanced Electives 6 PHO 230 or higher 3
MTH 164 (or approved substitute) 3 ECO 230,233,234, GEO 161,PHL 262, PSY 131, 289, SOC 261, or 264 3
HIS 164 3 GEO 265, 266, HIS 265, 266, or SOC 168 3
POL 231,232,235,265,266,281, or 285 3 Elective 6
PHO 333 3   36
  33    
       

 

Major in Art – Photography
Bachelor of Fine Arts

First Year Credit Second Year Credit
ART 161, 163, 164, 265 12 ART 260, 269, 271, 365, 370 15
PHO 230 3 PHO 231 3
ENG 164, 165 6 ENG 265.266, 267, PHL 261, or 263 3
HIS 163, 164 6 MUS,161, 264, 265, THR 160, 164, 166, 230, 231, or DNC 176 3
CS 133 3 BIO, CHM, GEL, PHY, GEL, or GEO 8
MTH 164 (or approved substitute) 3 KIN 215 1
  33   33
       
Third Year Credit Fourth Year Credit
ART 366, Advanced Art History 6 ART 300-400 level electives 12
PHO 235, 337, 363 9 PHO 430 and 495 6
POL 261 3 PHO 300-400 level elective 3
POL 231, 232, 235, 265, 266, 281, or 285 3 GEO 265, 266, HIS 265, 266, or SOC 168 3
Electives 9 Advanced Electives 6
ECO 230, 233, 234, GEO 161, PHL 262, PSY 131, 289, SOC 261, 264 3   30
  33    
       

 

Major in Computer Animation
Bachelor of Fine Arts

First Year Credit Second Year Credit
ART 161, 163, 164, 234, 231, 265 18 ART 260, 269, 271, 331, 375, 365, 370 21
ENG 164, 165 6 Component Area 3 (Natural Science from two different departments) 4
HIS 163 3 PHO 230 or higher 3
Component Area 6 (CS 160) 3 POL 261 3
Component Area 6 (KIN 215) 1   31
  31    
       
Third Year Credit Fourth Year Credit
ART 376, 430,463, (371, 372, or 374) 12 ART 433, 490, 335, 336 12
ART 473 3 Advanced ART Electives 6
Component Area 4 (Literature) 3

Elective

3
Advanced Electives 5 Component Area 3 (Natural Science from two different departments 4
MTH 164 (or approved substitute) 3 Component Area 4 (Cultural Studies) 3
HIS 164 3 Component Area 4 (Visual and Performing Arts) 3
POL (200 level) 3 Component Area 5 (Social and Behavioral Sciences) 3
  32   34
       

 

Major in Studio Art
Bachelor of Fine Arts

First Year Credit Second Year Credit
ART 161, 163, 164, 265, 271 15 ART 260, 269, 365, 366, 370, 371 18
ENG 164, 165 6 ENG 265, 266,267, PHL 261, or 263 3
HIS 163 3 HIS 164 3
CS 133 3 BIO, CHM, GEL, PHY, GEO 8
KIN 215 1   32
MTH 164 (or approved substitute) 3    
  31    
Third Year Credit Fourth Year Credit
ART 467, 482 6 Advanced Art History 3
Advanced ART Studio electives 15 Advanced ART Studio electives 18
Advanced Art History 3 MUS,161, 264, 265, THR 160, 164, 166, 230, 231, or DNC 176 3
POL 261 3 GEO 265, 266, HIS 265, 266, or SOC 168 3
POL 231, 232, 235, 265, 266, 281, 285 3 ECO 230, 233, 234, GEO 161, PHL 262, PSY 131, 289, SOC 261, or 264 3
Electives 3 Electives 3
  33   33
       

 

Students must complete the Art courses indicated for the first two years with a minimum 3.0 grade point average in Art to remain candidates for the BFA degree. Students whose Art grade point average falls below 3.0 will become candidates for the BA degree. Candidates for the BFA degree must maintain a 3.0 grade point average in Art including all residence and transferred work. BFA students must participate in a senior exhibition the semester of graduation, and submit a Vita and slides or portfolio of their work. The student and advisor establish which electives will be taken for the Bachelor of Fine Arts in Studio Art degree.

Art electives in the BFA curriculum may be chosen from all 400 level studio art courses. All 400 level art courses may be repeated for credit except Art History courses, Graphic Design Courses and ART 494.

Not all art courses are offered each semester. Consult the Schedule of Classes and your advisor before registration.

A student considering graduate school after completing the Bachelor of Fine Arts in Studio Art degree should take 15 to 18 semester credit hours in the area of specialization: Painting, Drawing, Printmaking, Sculpture, Ceramics, or Jewelry. BFA Studio Art students are encouraged to minor in Art History by taking two additional Advanced Art History courses.

 

Major in Studio Art
Bachelor of Arts

First Year Credit Second Year Credit
ART 161, 163, 265 9 ART 164, 260 6
ENG 164, 165 6 Minor** 6
HIS 163 3 PHL 261 3
CS 133 3 Elective 3
Foreign Language 141, 142 8 BIO, CHM, GEL, PHY, GEO 8
KIN 215 1 Foreign Language 263, 264 6
  30   32
Third Year Credit Fourth Year Credit
ART 365, 370 6 ART (Advanced) 12
Minor* 6 Minor* (Advanced) 6
POL 261 3 ECO 230, 233, 234, GEO 161, PHL 262, PSY 131, 289, SOC 261, or 264 3
POL 231, 232, 235, 265, 266, 281, or 285 3 Electives 12
MTH 164 (or approved substitute) 3   33
HIS 164 3    
MUS 161, 264, 265, THR 160, 164, 166, 230, 231, or DNC 176 3    
Elective 6    
  36    
       

* Students may complete a 48-hour major in Studio Art, in which case the 18-hour minor requirement does not apply. ART 271, 366, and (371 or 372) are required if the 48-hour major is chosen.

** Students are advised to use the elective/minor hours to meet the 42-advanced hour requirement for graduation.

 

 

Art Minors

Two-Dimensional Studio Art Minor
ART 161, 163, 265, ART (9 hrs. 2-D . Advanced Art)
Animation Minor
ART 163, 271, 375, 331, 376 , (3 hrs Advanced Art)
Three-Dimensional Studio Art Minor
ART, 161, 163, 271, ART (9 hrs. 3-D . Advanced Art)
Art History Minor (non-Art majors)
ART 260, 370, Art History (12 hrs. Advanced)
Art History Minor (For Art Majors)
ART 260, 370, Art History (12 hrs. Advanced)
Interior Design Minor (IND Majors only)
ART 161, 163, 265, 271, 370, ART (3 hrs. Advanced)

Teacher Certification

Students interested in becoming an art teacher in a public school in the State of Texas will pursue an All-Level Certification in Art. Once all credentials are met for the All-Level Certification this allows employment in grades Kindergarten through 12th grade. To pursue the degree required for certification follow the degree plan for a Bachelor of Arts, Major in Art Studio and a Minor in Secondary Education (Please see Secondary Education for information regarding courses required for SED minor). To complete all requirements for certification the student will need to take and pass two (2) TExES certification exams. Permission to take the All-Level Art content exam must be granted by the chair of the Department of Art. Please contact the department regarding this procedure.

Art Course Descriptions

ART 160 Introduction to the Visual Arts. (Non-Majors only) [ARTS 1301] This course will introduce the visual elements of art, their nature, functions and relationships in Painting, Sculpture and Architecture to the non-major. Prerequisite: None. Credit 3.

ART 161 Basic Design I. [ARTS 1311] The study and application of two-dimensional design elements and principles using diverse media. Prerequisite: None. Credit 3.

ART 163 Drawing. [ARTS 1316] Freehand drawing using various media. The illusion of volume and space through the use of perspective, line, and value is stressed. Prerequisite: None. Credit 3.

ART 164 Life Drawing I. Drawing from the model in various media. Gesture drawing and figure structure are studied. Prerequisite: ART 163. Credit 3.

ART 231 Animation Concepts and Techniques. The Principles and techniques of traditional animation, including the principles of motion, storyboarding, flipbooks, cel and pencil animation. Also introduces students to the use of computers in animation. Prerequisite: ART 161, 163 (Basic Design 1 and Drawing 1). Credit 3.

ART 234 Graphic Design I. This entry-level course is the first in building the foundation for graphic design. The emphasis is on creative thinking and problem solving and the development of the designer’s process. Each project builds upon the previous in depth and complexity of that process. The student is introduced to computer application of two-dimensional concepts and output. Prerequisite: ART 161. Credit 3.

ART 260 Pre-Renaissance Art History [ARTS 1303] This course provides a chronological survey of the major monuments of painting, sculpture, architecture, textiles, and metalwork from the ancient through the medieval periods. Prerequisite: None. Credit 3.

ART 265 Basic Design II. [ARTS 2311] Continuation of Basic Design I with emphasis on various compositional approaches and color organization using a variety of materials and media. Prerequisite: ART 161. Credit 3.

ART 269 Life Drawing II. A continuation of ART 164. Prerequisite: ART 164. Credit 3.

ART 271 Three-Dimensional Design. [ARTS 1312] An introduction to elements of design and the principles of arrangement as applied to problems in the third dimension. Prerequisite: None. Credit 3.

ART 330 Motion Graphics. A study of the use of type in motion to create animated graphic designs, logos, titles and animated concrete poetry. Prerequisite: ART 375, ART 234 (Graphic Design 2). Credit 3.

ART 331 2D Computer Animation. This course uses computer software to create 2D animations that incorporate traditional techniques and styles such as drawing and painting, cut paper, cel animation, and stop action. Digital video editing techniques are practiced. Prerequisite: ART 231 ART 265 ART 234 (Basic Design 2, Graphics 1)Credit 3.

ART 335 Graphic Design II. This foundation course introduces an overview of history, principles, processes and terminology of typography. Type sensitivity is developed through a variety of means: classifying and identifying typefaces, designing typographic logotypes, as well as designing with type. The majority of work is created on the computer. Prerequisite: ART 234. Credit 3.

ART 336 Graphic Design III. The techniques and processes of print media are explored. The use of color is emphasized. Students will be exposed to historical and aesthetic issues. Prerequisite: ART 335. Credit 3.

ART 365 Painting I. An introduction to the materials and techniques of oil painting. Emphasis is placed on the observation of actual phenomena using still life, the figure, and landscape. Prerequisites: ART 161, ART 163 and ART 265. Credit 3.

ART 366 Printmaking. An introduction to the techniques and procedures of printmaking. The emphasis is on relief, monoprint, and intaglio methods. Prerequisites: ART 161, 163 and ART 265. Credit 3.

ART 370 Renaissance through Rococo Art History. This course provides a chronological survey of the major monuments of painting, sculpture, architecture, textiles, and metalwork from the medieval period to the present. Prerequisite: None . Writing Enhanced. Credit 3.

ART 371 Ceramics. An introduction to ceramics. Clay will be explored through a variety of basic hand building techniques. Ceramic surfaces including slips and glazes will be employed. Students will use various kiln firing techniques and clay bodies. Prerequisite: ART 271. Credit 3.

ART 373 Collage. A class which follows the precepts of the twentieth century art form of using and exploring the juxtaposition and layering of a variety of materials and images. The dynamics of composition and a further investigation of the use of color and inherent capabilities of contrasting images and textures will be studied. Students will use a variety of materials including the found object, discarded papers, invented textures and painted surfaces to create their imagery. Prerequisite: ART 265. Credit 3.

ART 374 Methods & Materials. An introduction to sculptural form through projects involving woodworking and welding. Lectures and demonstrations will be given on tools, materials and safety procedures. Prerequisite: ART 271. Credit 3.

ART 375 Introduction to 3D Computer Animation. Basics of 3D Animation including 3D modeling techniques, keyframing and graph editing, shading, lighting and rendering. Prerequisite: ART 231 , ART 331 , ART 234, ART 271 (Basic Design 2, 3D Design). Credit 3.

ART 376 Advanced 3D Computer Animation Further study in modeling techniques, shading, lighting and rendering. Advanced concepts are introduced including inverse kinematics, deformers, and dynamics. Course may be repeated. Prerequisite: ART 375. Credit 3.

ART 430 3D Modeling for Computer Animation and Design. Techniques used in creating 3D models for computer animation are studied, including Polygonal modeling, Nurbs and Subdivision surfaces. Prerequisite: ART 376. Credit 3.

ART 431 Illustration. This course promotes the inventive and individual solutions to illustrational problems, explores relationships of the image to the text and develops individual skill level using a variety of media, including the computer. Prerequisites: ART 265 and ART 269. Credit 3.

ART 432 Graphic Design IV. Publication design problems are presented as they relate to a specific corporation/ product. Typical projects include corporate identity systems and ad campaigns. Production methods are individually explored to produce presentation quality mockups. Prerequisite: ART 336. Credit 3.

Art 433 Character Animation. Character design, modeling and rigging using 3D computer software. Techniques for games and film are compared and action and motion sequences are created and studied. Prerequisite: ART 376 , ART 269 (Life Drawing). Credit 3.

ART 434 Graphic Design V. An internship in an approved field and an intense portfolio review. Prerequisite: ART 432. Credit 3.

ART 460 Shading, Lighting and Rendering. An in depth study of surfaces and shaders including texture and image mapping, lighting for compositing, cel shading, and rendering methods. Prerequisite: ART 376, ART 234, ART 265 (Graphics 1, Basic Design 2). Credit 3.

ART 463 Advanced Drawing. Drawing problems with emphasis on the development of personal expressive techniques. Prerequisite: ART 269. Credit 3.

ART 464 Computer Animation for Interactive Games. Animation and modeling techniques as they apply to interactive video games are studied. Topics include low count polygon modeling, character rigging, surface mapping, virtual environments, sound effects and story development. Prerequisite: ART 376. Credit 3.

ART 465 Advanced Painting. Exploration of traditional painting processes and concepts along with the introduction of non-traditional techniques and materials. Emphasis is placed on skill development and individual exploration of ideas. Prerequisite: ART 365. Credit 3

ART 466 Painting in Aquamedia. The focus is on transparent watercolor. Landscape, still life, and the figure are emphasized, along with experimentation. Prerequisites: ART 161, ART 163, ART 265. Credit 3.

ART 467 Jewelry. A study of techniques and materials needed to design and create jewelry. Design and craftsmanship skills are emphasized. Prerequisite: ART 265. Credit 3.

ART 468 Casting. The Casting course will cover the methods and procedures of centrifugal casting, vacuum casting, steam casting, gravity pour casting and sand casting. The difference in spruing the models (wax, wood, plastic or forms found in nature) for each of these methods will be studied. Prerequisite: ART 265 and ART 271. Credit 3.

ART 473 The History of Animation. A survey of the History of Animation from early cartoons through contemporary special effects and 3D characters. The political, artistic and social uses of animation are examined. Prerequisite: ART 370. Credit 3.

ART 474 History of the Nineteenth and Twentieth Century Art. A survey of major artistic movements and artists working in painting, sculpture and architecture. Prerequisite: ART 260 and ART 370. Writing Enhanced. Credit 3.

ART 478 Criticism and Theory in the Visual Arts. The study of historical and contemporary aspects of major thinking and writing concerning the visual arts. Prerequisite: ART 260 and ART 370. Writing Enhanced. Credit 3.

ART 480 Advanced Ceramics. A continued exploration of ceramics. Individual direction of each student will determine type of clay, ceramic surface and firing process to be used. Further research into clay and glaze chemistry and the history of ceramics. Prerequisite: ART 371. Credit 3.

ART 482 Sculpture. The exploration of three-dimensional media through the proper use of tools, working processes, and a variety of materials. Emphasis placed on skill development and individual exploration of ideas. Prerequisite: ART 374. Credit 3.

ART 490 Animation Portfolio. Students in this course will create a work in a specific area of expertise and author a demo reel using this work and refined work from previous courses. A print portfolio will be created and job searching skills such as presentation and resume building will be taught. Prerequisite: 12 hours of animation studio and approval of instructor. Credit 3.

ART 492 Advanced Printmaking. Advanced problems in printmaking. Special procedures and problems involving further investigation of various printmaking media with an introduction to lithography. Prerequisite: ART 366. Credit 3.

ART 493 Undergraduate Seminar in Art. An undergraduate seminar course concerning problems selected within an area of specialization. Prerequisites: 6 hours of credit in the area of investigation, with permission of the instructor and department chair. (This course may be taken for Academic Distinction credit. See Academic Distinction Program in this catalog.) Variable credit.

ART 494 The Business of Art. This class is designed to prepare the art studio major for a professional presentation of their portfolio to present to a gallery or for admittance into graduate school. Students will learn how to photograph their art-work, write a resume, artist statement and cover letter. Crate building, mat cutting and frame making will also be covered. Class discussions, guest lectures and readings on current art topics are also required. Students enrolling in this class must sign up for additional lab hours with the professor. Credit 3.